At.Home is an innovative smart home solution designed to support your circadian rhythm and daily activities for better health and well-being. It features a wearable bracelet that monitors your heart rate and temperature and uses this data to tailor the environment of your home across zones, each designed to enhance different aspects of daily life. The home dynamically adjusts to your needs throughout the day, enhancing relaxation, productivity, physical activity, and sleep with scientifically-backed interventions. While At.Home adapts automatically, users can override it by twisting the bracelet, ensuring autonomy and a personalized experience. Since modern lifestyles and living spaces often blur the boundaries between work, relaxation, and sleep, the At.Home system transforms these spaces by using light and sound to create a home that adapts to the user’s emotional and physical needs. The system simplifies the environment and reduces cognitive effort while maintaining flexibility.
Hover on our the four zones to get a sense of the light and sound combination we designed!
Relaxation Station
Focus Station
Exercise Station
Sleep Station
In designing the settings for the At. Home smart home solution, we used extreme characters to showcase the diversity and personalization possible within the system (Djajadiningrat, 2000). Each character represents a distinct lifestyle and personality type, allowing us to highlight how customizable and adaptable the smart home can be to suit individual preferences. The Cowboy's home features ambient nature sounds and music to create a relaxing and stress-free atmosphere after long, outdoor days. The Manic Pixie Dream Girl is a free-spirited character whose environment has playful lighting and eclectic music. Her home setup encourages creativity and exploration. The Tech Bro is a high-energy, hyper-productive personality, the Tech Bro's home is optimized for peak efficiency. Sauron is inspired by a dark, commanding presence, whose home is designed with red-toned lighting and deep, brooding sounds to create an environment that encourages intensity and focus. Lastly, the Gingerbread Man represents warmth and coziness, evoking a sense of nostalgia and comfort. His home features soft, warm lighting and soothing music. These characters explore the boundaries of how personalized and versatile the At Home system can be.
Djajadiningrat, J. P., Gaver, W. W., & Fres, J. W. (2000). Interaction relabelling and extreme characters: methods for exploring aesthetic interactions. In Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques (pp. 66-71).